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Dungeon Addict

April 15th, 2011

There’s been both one good reason and one bad for the lack of meaningful content here these past couple of weeks. The good reason is that I was swamped at work, what with planning both the June TV schedule and the FY ’12 budget for Illinois Gardener.

The bad reason was this:

iPhone Screenshot 1

This, my friends, is Dungeon Raid, a maddeningly-addictive game app for the iPhone/iPad. It’s a cross between Bejeweled and Dungeons & Dragons in which you trace an unbroken line of matching symbols to collect gold, kill monsters (represented by skulls) and buff your dungeoneer. In other words, it induces the pleasant, semi-mindless haze familiar to players of slot machines or PopCap Games; and it also provides the constant reinforcement of gaining new and ever-more powerful abilities.

It’s very, very hard to put down. In fact,

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